DOOM ETERNAL
Release Date: March 20, 2020
Genres/Tags: Action, Shooter, First-person, 3D
Developer: id Software
Publisher: Bethesda Softworks
Platform: PC [Repack]
Engine: id Tech 7
Steam User Rating: 88% of user reviews are positive (based
on 9,598 reviews)
Interface Language: English, French, Italian, German,
Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese,
Spanish - Latin America, Traditional Chinese, Polish, Russian
Audio Language: English, Portuguese - Brazil, Italian,
German, Spanish - Spain, Japanese, Spanish - Latin America, Polish, Russian
French
Minimum requirements :
Operating System: 64-bit Windows 7 / 64-Bit Windows 10
Processor: Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3
@ 3.1 GHz (SSE 4.1/4.2 support is required)
Video Card: NVIDIA GeForce GTX 1050Ti (4GB), GTX 1060 (3GB),
GTX 1650 (4GB) or AMD Radeon R9 280(3GB), AMD Radeon R9 290 (4GB), RX 470 (4GB)
RAM: 8 GB
DirectX: 11
DirectX: 11
HDD Space: up to 41 GB
ATTENTION! The minimum size of this setup is just 24.6 GB,
read all information from setup features section carefully.
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Description :
I knew Doom Eternal had proven its point when I started
taking down Marauders without even breaking a sweat. These terrifying devil
horned axe wielders had been life threatening challenges when they were first
introduced midway through the game. But a while later I was effortlessly
throwing them aside in one-on-one duels. Doom Eternal not only retains the wild
high-speed to the brink of death and back again Evan flow of combat that it's
2016 predecessor excelled at. It tweaks the formula to introduce more strategy
replayability and ultimately satisfaction to this outstanding 15-plus our first
person shooter campaign. Some great games are clever exercises and thoughtful
design while others are dumb fun but Doom Eternal is the best of both. Before
long you'll be thrown into the meat grinder with dozens of Hell's denizens at
once including resurrected doom two favourites not seen in the 2016 reboot. Old
folks like me remember the pain elemental a semi dangerous lost soul spewing
cousin of the kakko demon and the demon buffing pyro maniacal arch-vile which
as in 1994 is one of the biggest threats you have to beat down and when you've
got all those monsters gunning for you Doom Eternal does something unexpected.
It starts to get intellectual in the midst of its carnage to be effective you
need to start to read the defence like a quarterback at the line of scrimmage
and timing is everything on a basic level it's the same game plan as doomed
2016 and that you can largely ignore the puissant zombies soldiers and imps at
the start of a big fight you might need to use them to farm for resources later
but in eternal many heavy hitting demons like the mang Cubist's or kakko demons
have weak points you can exploit. This opens up a new level of finesse that
rewards precision in the heat of battle rather than spraying everything with as
much death as possible meanwhile any foe can be torched with the new flame
belch suit accessory causing them to sweat armor shards to help you get ready
for the next fight or save your bacon in the current one. Need ammo? If you
can't find enough around the battlefield the chainsaw isn't just to kill
anything get-out-of-jail-free card.
It is once again one of the most fun weapons to use that also happens to be an ammo generator. It can put you back in the game after you've run dry and what otherwise be all but helpless. Collectively these tweaks and additions are a refinement of the fantastic system that the previous dooms struck gold with but they go a long way toward making the combat feel deeper and more multiple choice. The best new weapon again echoing 1994s Doom 2 is the super shotgun, a double-barrelled duck gun with a meat hook attachment that in a fittingly dumi twist brings you to the target for an in-your-face blast rather than the other way around. That allows for maximum damage from the short-range sawed offs twin shell blasts and also gives you even greater mobility in all there are enough new options that it seems like no two Slayers will slay the exact same way and that makes for some welcomed water cooler talk with friends as well as genuine replayability.
Speaking of Secrets and traditional doom fashioned eternal is packed with them. Some tease you in plain sight and challenge you to reach them while others are tucked cleverly out of the way. Most require your best double jumping air dashing platforming skills in order to reach their location. Rewards range from upgrade points that you get from playing to collectible Funko pop like toys of each types of monster and the search for them becomes something of a reward in and of itself because of how much effort and fun it is to solve each secrets little puzzle not to mention how they serve as a refreshing cooldown period after you finish off another big combat bowl. Between missions you'll return to the fortress of doom an orbital mancave that's far too big and empty for what it actually offers which isn't much aside from a literal mancave.
But it does let you sample classic in software soundtracks from the past 25 years and I recommend that you do and yes like its predecessor there's an unexpected amount of actually respectable plot underneath all the next snapping eyeball popping madness. Doom Eternal story is surprisingly fleshed out though unfortunately you have to read most of it in menu based text logs instead of the dramatic scenery chewing performance it deserves. I was happy to follow along at first but by the latter third of my quest to save earth and all of mankind I've grown weary of reading log after log and just thirsted for more action. Add in slayer gates and secret timed encounters hidden in each level that serve up one-off rounds of extra challenge and extra reward and simply put Doom Eternal has one of the best and interesting first-person-shooter campaigns I've played in years.
As it is the second game of its kind it lost some of its originality but none of the joy of its intense and raging combat style. This magnificent refinement of the already outstanding Doom 2016 reboot makes you an unspoken deal. If you can keep up with it, it will keep up with you. It continually teaches you how to play faster smarter and more efficiently with lots of options at every step of the way to tailor fights to your preferred slaying style and it's an absolute blast along the way
It is once again one of the most fun weapons to use that also happens to be an ammo generator. It can put you back in the game after you've run dry and what otherwise be all but helpless. Collectively these tweaks and additions are a refinement of the fantastic system that the previous dooms struck gold with but they go a long way toward making the combat feel deeper and more multiple choice. The best new weapon again echoing 1994s Doom 2 is the super shotgun, a double-barrelled duck gun with a meat hook attachment that in a fittingly dumi twist brings you to the target for an in-your-face blast rather than the other way around. That allows for maximum damage from the short-range sawed offs twin shell blasts and also gives you even greater mobility in all there are enough new options that it seems like no two Slayers will slay the exact same way and that makes for some welcomed water cooler talk with friends as well as genuine replayability.
Speaking of Secrets and traditional doom fashioned eternal is packed with them. Some tease you in plain sight and challenge you to reach them while others are tucked cleverly out of the way. Most require your best double jumping air dashing platforming skills in order to reach their location. Rewards range from upgrade points that you get from playing to collectible Funko pop like toys of each types of monster and the search for them becomes something of a reward in and of itself because of how much effort and fun it is to solve each secrets little puzzle not to mention how they serve as a refreshing cooldown period after you finish off another big combat bowl. Between missions you'll return to the fortress of doom an orbital mancave that's far too big and empty for what it actually offers which isn't much aside from a literal mancave.
But it does let you sample classic in software soundtracks from the past 25 years and I recommend that you do and yes like its predecessor there's an unexpected amount of actually respectable plot underneath all the next snapping eyeball popping madness. Doom Eternal story is surprisingly fleshed out though unfortunately you have to read most of it in menu based text logs instead of the dramatic scenery chewing performance it deserves. I was happy to follow along at first but by the latter third of my quest to save earth and all of mankind I've grown weary of reading log after log and just thirsted for more action. Add in slayer gates and secret timed encounters hidden in each level that serve up one-off rounds of extra challenge and extra reward and simply put Doom Eternal has one of the best and interesting first-person-shooter campaigns I've played in years.
As it is the second game of its kind it lost some of its originality but none of the joy of its intense and raging combat style. This magnificent refinement of the already outstanding Doom 2016 reboot makes you an unspoken deal. If you can keep up with it, it will keep up with you. It continually teaches you how to play faster smarter and more efficiently with lots of options at every step of the way to tailor fights to your preferred slaying style and it's an absolute blast along the way
Setup Features :
Rip & Tear Pack DLC is added and fully activated.
100% Lossless all files are from orignal game & MD5
Perfect : all of the game files are identical to original game after
installation.
Nothing is re-encoded and Nothing is ripped.
Amezing Selective Download feature : you have option to skip
download and skip installation of end game credits videos and unwanted laguages
voicepacks.
effectively smaller setup size (highly compressed from 38.8
to 24.6~27.7 GB, depending on your selections).
Installation takes: just one hour if you have 8-threads CPU
and its going to take approx 2 hours if you have 4-threads CPU.
After you finish with installation processes there will be a
integrity check so you could make sure that everything installed properly and
you can also skip that by closing it if dont want to verify your installation.
Hard disk drive space after installation is going to be
about 41 GB.
Use corresponding BAT-files in game root to run the game
with the language of your own choice.
If you like to play the game with one text language or
subtitles and another voiceline - install only one voicepack.
At least 4 GB of free RAM (including virtual memory) is
required for installing this setup.
You can skip downloading of credits videos and voicepacks
for different languages. Here is the list of selective/optional files:
fg-optional-credits.bin
fg-selective-english.bin
fg-selective-brazilian.bin
fg-selective-french.bin
fg-selective-german.bin
fg-selective-italian.bin
fg-selective-japanese.bin
fg-selective-mexican.bin
fg-selective-polish.bin
fg-selective-russian.bin
fg-selective-spanish.bin
Example : If you like to play the game with Spanish
UI/Subtitles then skip all "selective/optional" files, and make sure
to download fg-selective-spanish.bin & all main files (01-08).
If you have any problem during installation comment below
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